48-hour games were an idea that Jason came up with to help keep us moving. The idea is that we come up with a game and get it playable and fun within 48-hours. That’s not 48 working hours, that’s 48-hours. If we start at noon on Wednesday, then our goal is finished by noon on Friday. We retain copies of our 48-hour games at the 48-hour mark. Our intention is to release, for free, all of our 48-hour builds, for at least Android, at some point.
The following is a list of our 48-hour projects to date.
– The Shadow One
– Undead Skirmish